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Weeks before seeing Wall-E, I had the pleasure of seeing Jacques Tati’s masterpiece Playtime on the big screen. I walked out of that screening thinking that Playtime was the greatest slapstick, silent movie ever made, which is a funny thought given that it’s not particularly slapstick, no is it silent. In fact, sound plays a crucial role in Playtime, but not in a conventional dialogue-driven way. The sound design of Playtime is an elaborate multi-language choreography, though for the most part, the content of the dialogue is superfluous. It’s enough to know that the characters are communicating, but it’s their gestures, actions, and the scenarios themselves, rather than the dialogue that drives the plot. The first half of Wall-E functions in the same way. When Wall-E and the space probe Eve first meet, they try to find a common language. They speak in tongues and can’t communicate, but the audience fully buys into the drama and comedy that result. No dialogue needed.
Though there are direct references to 2001 and Brazil, Playtime is perhaps a greater touchstone for Wall-E. And, given Playtime’s consumerist critique it’s not a far stretch to think of these films in a similar light given that Wall-E has a similar social conscience.
What’s most encouraging is that kids and adults both seemed to love this movie. Kids had no trouble following this more subtle type of film language. I’m not surprised because my kid has been watching silent films for years and Buster Keaton is his favorite film star. But it’s nice to see Pixar taking a chance on this kind of language and getting the critical and box office response that it did.
Like I say, there are a lot of good kid’s films out there, but I’m hoping that Wall-E shows you can break from the formula and still put the little butts in the seats.
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